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 GLOBAL MIL YOUTH   hackathon

#GlobalMILhack

 24-26.10.2018 
 online* 

 *no need to attend in person, participate online from anywhere in the world  

 UNESCO IS WELCOMING YOUNG STUDENTS AND PROFESSIONALS   TO JOIN THE FIRST INTERNATIONAL YOUTH HACKATHON IN MEDIA AND INFORMATION LITERACY 

GOALS

To unite communities in co-creation of feasible and innovative solutions to the hackathon challenges

RULES

Participants have to work on their original, new ideas. No pre-existing projects are allowed at the hackathon. 

SCHEDULE

Early start -  Monday Oct 22nd 
Official start - Wednesday, Oct 24th Finals - Friday, Oct 26th

PRIZE

Seed funding from UNESCO Youth Spaces Initiative to advance teams to the further stage of development

 HACKATHON CHALLENGES 

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CHILDREN AND YOUTH IN MEDIA

Despite the preventing efforts society is making today, children still come across inappropriate content, bullying and  hate speech. Scams have often manipulated children into disclosing private information and even committing life-threatening actions. What can we do more to protect younger audiences and ourselves from the harmful content online?

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DISINFORMATION

59% of people surveyed this year said they were unsure what they see in the media is true and what isn't, while nearly 7 in 10 said they worry about "fake news" being used as "a weapon." To mitigate this, for example, Facebook users are asked to fill out a survey on what they determine is "high quality" news content. Do we have any alternative way to resolve this problem?

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MEDIA IMMIGRANTS

People with migrant experience tend to seek news very broadly. Extensive news media consumption, desire for more international news than found in the national television channels, and a critical stance towards the news from these channels, are also part of the picture. How can we meet those needs and help people from different social, economical and media backgrounds have a smoother transition?

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SUSTAINABLE DEVELOPMENT GOALS

Media and information literacy is relevant to many of the Sustainable Development Goals (SDGs) . One example is through raising citizens’ critical awareness of access to information, their own communications power, and their fundamental freedoms. Another example is by enhancing people’s abilities to detect and counter gender stereotypes in all types of media and technological platforms. More concretely, what can we do through MIL to enable citizen’s critical participation in the implementation of the SDGs?

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DIALOGUE

Dialogue enables tolerance, mutual understanding and respect among people, communities, cultures and religions. It is vital for building solidarity in a global society around shared values. Media and information literacy (MIL) can play an important role in fostering intercultural and interreligious dialogue. What actions should be taken to counter people-oriented hate, exclusiveness, fragmentation, and promote dialogue?

 OUR TEAM 

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ALEKSANDRA MANGUS

GlobalMILHack Organiser and Facilitator

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SOPHIE 
NGUYEN

Social Media Manager

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ALTON GRIZZLE
XU JING
WANG XIAOTONG

 . 

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Executive Director of Global Student Square

BEATRICE MOTAMEDI

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Facilitator

ERANA 
PARVEEN

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Towards the Reinforced Engagement of Youth in UNESCO's Action. 

UNESCO Youth Spaces Initiative (YSI) 

UNESCO Youth Spaces Initiative

  • What is Media and Information Literacy (MIL)?
    People across the world are witnessing a dramatic increase in access to information and communication. While some people are starved for information, others are flooded with print, broadcast and digital content. Media and Information Literacy (MIL) provides answers to the questions that we all ask ourselves at some point. How can we access, search, critically assess, use and contribute content wisely, both online and offline? What are our rights online and offline? What are the ethical issues surrounding the access and use of information? How can we engage with media and ICTs to promote equality, intercultural and interreligious dialogue, peace, freedom of expression and access to information? More info: https://en.unesco.org/themes/media-and-information-literacy
  • What are UNESCO's actions on MIL?
    Through capacity-building resources, such as curricula development, policy guidelines and articulation, and assessment framework, UNESCO supports the development of MIL competencies among people. Free and open online courses are available for self-paced learning about MIL. Through media and information technologies, the Organisation facilitates networking and research through the Global Alliance for Partnerships on MIL (GAPMIL) and MIL University Network. The recently-launched MIL CLICKS social media initiative is also part of UNESCO’s strategy to enable media and information literate societies.
  • Does it cost to attend?
    No, participation is completely free.
  • Who can apply?
    Youth and students worldwide are encouraged to apply. Age of the participants have to be within the age criteria for youth repective to the country of origin. Verification of age and eligibility will be determined following conclusion of the hackathon.
  • How can I apply?
    Register here. After your registration we will be reviewing your application before October 21st. On that same day you will receive a confirmation email and further instructions. Please mind that you have to be available between October 24th and 26th for approx. 8 hours per day in order to actively participate and complete the tasks of the hackathon.
  • Who are the people behind this hackathon?
    This hackathon is organised on voluntary basis by a group of Master students from University of Tampere (Finland) in cooperation with UNESCO MIL CLICKS Team, UNESCO Youth Spaces Initiative, and Global Student Square. Check out the Team section of this website for more details.
  • How long does the hackathon last?
    4 days (23rd-26th og October) in case you want to start early. 3 days if you start on the first official day 24th of October. Active time for required participation is: 24th,25th and 26th of October. Check our schedule here.
  • What if I don't use Facebook?
    Participants are highly advised to create accounts on Facebook is they do not have any by the start of the hackathon in order to be able to follow the daily communication on Facebook official event page and in Facebook group chats with their teams.
  • What if I already have a team?
    Brilliant! Register as a team here. Make sure you answer the question "Want to team up with a friend or have a team already? Please write their names below." by giving full names of your team members and their emails so we keep in touch with all of your teammates.
  • What if there are two challenges that I like?
    Make sure to list you preferences correctly in the registration form and add more informaton in the "Anything to add?" question, if you need.
  • How much my team can win?
    UNESCO Youth Spaces Initiative agreed on having an investment pool for seed funding available to hackathon teams. Depending on your team's presentation and idea, they will make a decision on how much they will be willing to invest in you.
  • What happens if we fail to complete all tasks?
    You are highly recommended to go through all tasks and complete them on time because they prepare you for your final presentation. If you miss one of them, your team will loose points. However, if you are late with task you can still get back on track by completing it before Friday and including the results in your final presentation.
  • Where can I get help?
    We always are here for help and you can ask us questions anytime during the hackathon. Use chat window on this website, post your question on Facebook event wall or send Aleksandra a WhatsApp message on +358442430121.
  • Will there be any data/code/API provided?
    No, all teams need to research and gather necessary inforamtion themselves.

CAN'T JOIN THIS TIME?

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